SME's outer products take five -- `smopa za0.s, p0/m, p1/m, z0.b, z1.b` -- and Instruction held four, so the 14 forms in that family could not be represented at all, let alone printed. They named one vector where the instruction multiplies two. Five Operands is 55 bytes, which is odd, so Mnemonic's alignment costs one more; three bytes of padding still land Instruction on exactly one 64-byte cache line, as before. Encoding and Decode_Entry each grow by two. The tile number was wrong as well: it sits in the low bits, as wide as the element size leaves room for -- three for .d down to none for .b -- not at bits 23:22 where the encoding read it. Every MOP form named a tile it was not writing. Note for anyone regenerating: tablegen re-emits tables.odin from a template inside gen.odin, so a struct change there has to go in the template, and the package has to compile before tablegen can run at all. Same for the builders. SVE/SME2 against llvm-mc: 697 byte-exact and 0 mismatched, of 704. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018UmHLRF11EoWwNWCJ7JGaA
The Data-Oriented Language for Sane Software Development.
The Odin Programming Language
Odin is a general-purpose programming language with distinct typing, built for high performance, modern systems, and built-in data-oriented data types. The Odin Programming Language, the C alternative for the joy of programming.
Website: https://odin-lang.org/
package main
import "core:fmt"
main :: proc() {
program := "+ + * 😃 - /"
accumulator := 0
for token in program {
switch token {
case '+': accumulator += 1
case '-': accumulator -= 1
case '*': accumulator *= 2
case '/': accumulator /= 2
case '😃': accumulator *= accumulator
case: // Ignore everything else
}
}
fmt.printf("The program \"%s\" calculates the value %d\n",
program, accumulator)
}
Documentation
Getting Started
Instructions for downloading and installing the Odin compiler and libraries.
Nightly Builds
Get the latest nightly builds of Odin.
Learning Odin
Overview of Odin
An overview of the Odin programming language.
Frequently Asked Questions (FAQ)
Answers to common questions about Odin.
Packages
Documentation for all the official packages part of the core and vendor library collections.
Examples
Examples on how to write idiomatic Odin code. Shows how to accomplish specific tasks in Odin, as well as how to use packages from core and vendor.
Odin Documentation
Documentation for the Odin language itself.
Odin Discord
Get live support and talk with other Odin programmers on the Odin Discord.
Articles
The Odin Blog
The official blog of the Odin programming language, featuring announcements, news, and in-depth articles by the Odin team and guests.
Warnings
- The Odin compiler is still in development.