Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PS2

This commit is contained in:
Anonymous Maarten
2023-03-27 15:33:32 +02:00
parent 2a9064b91e
commit 0204c20cdc
2 changed files with 2 additions and 2 deletions

View File

@@ -995,7 +995,7 @@ static const char *s_GamepadMappings[] = {
#ifdef SDL_JOYSTICK_EMSCRIPTEN
"default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
#endif
#if SDL_JOYSTICK_PS2
#ifdef SDL_JOYSTICK_PS2
"0000000050533220436f6e74726f6c00,PS2 Controller,crc:ed87,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
#endif
#if SDL_JOYSTICK_PSP

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_JOYSTICK_PS2
#ifdef SDL_JOYSTICK_PS2
/* This is the PS2 implementation of the SDL joystick API */
#include <libmtap.h>