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Lazily redo RLE encoding
Also stop lying about the RLE encoding state, which causes crashes if we do RLE blit operations while the surface is locked.
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@@ -1726,8 +1726,7 @@ bool SDL_LockSurface(SDL_Surface *surface)
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// Perform the lock
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if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
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SDL_UnRLESurface(surface);
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surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; // save accel'd state
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SDL_UpdateSurfaceLockFlag(surface);
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surface->flags |= SDL_SURFACE_LOCK_NEEDED;
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}
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#endif
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}
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@@ -1754,14 +1753,6 @@ void SDL_UnlockSurface(SDL_Surface *surface)
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return;
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}
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#ifdef SDL_HAVE_RLE
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// Update RLE encoded surface with new data
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if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
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surface->internal_flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; // stop lying
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SDL_RLESurface(surface);
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}
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#endif
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surface->flags &= ~SDL_SURFACE_LOCKED;
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}
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