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testsymbols: include SDL_main.h
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@@ -15,6 +15,7 @@
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#define SDL_DISABLE_ANALYZE_MACROS
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_vulkan.h>
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#if !defined(SDL_PLATFORM_ANDROID)
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@@ -58,14 +59,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_GetDirect3D9AdapterIndex(void);
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#endif
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#if !defined(SDL_PLATFORM_WINDOWS)
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extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void);
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#endif
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extern SDL_DECLSPEC void SDLCALL SDL_RegisterApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_EnterAppMainCallbacks(void);
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extern SDL_DECLSPEC void SDLCALL SDL_RunApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetMainReady(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void);
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#endif
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extern SDL_DECLSPEC void SDLCALL JNI_OnLoad(void);
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