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gpu: Check for MSFT_layered_driver, skip layered drivers during enumeration
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@@ -56,6 +56,8 @@ typedef struct VulkanExtensions
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Uint8 KHR_driver_properties;
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// Only required for special implementations (i.e. MoltenVK)
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Uint8 KHR_portability_subset;
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// Only required to detect devices using Dozen D3D12 driver
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Uint8 MSFT_layered_driver;
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// Only required for decoding HDR ASTC textures
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Uint8 EXT_texture_compression_astc_hdr;
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} VulkanExtensions;
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@@ -11024,7 +11026,7 @@ static inline Uint8 CheckDeviceExtensions(
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supports->ext = 1; \
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}
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CHECK(KHR_swapchain)
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else CHECK(KHR_maintenance1) else CHECK(KHR_driver_properties) else CHECK(KHR_portability_subset) else CHECK(EXT_texture_compression_astc_hdr)
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else CHECK(KHR_maintenance1) else CHECK(KHR_driver_properties) else CHECK(KHR_portability_subset) else CHECK(MSFT_layered_driver) else CHECK(EXT_texture_compression_astc_hdr)
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#undef CHECK
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}
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@@ -11039,6 +11041,7 @@ static inline Uint32 GetDeviceExtensionCount(VulkanExtensions *supports)
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supports->KHR_maintenance1 +
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supports->KHR_driver_properties +
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supports->KHR_portability_subset +
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supports->MSFT_layered_driver +
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supports->EXT_texture_compression_astc_hdr);
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}
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@@ -11055,6 +11058,7 @@ static inline void CreateDeviceExtensionArray(
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CHECK(KHR_maintenance1)
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CHECK(KHR_driver_properties)
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CHECK(KHR_portability_subset)
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CHECK(MSFT_layered_driver)
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CHECK(EXT_texture_compression_astc_hdr)
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#undef CHECK
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}
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@@ -11369,6 +11373,28 @@ static Uint8 VULKAN_INTERNAL_IsDeviceSuitable(
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return 0;
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}
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// Ignore Dozen, for now
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if (renderer->supports.MSFT_layered_driver) {
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VkPhysicalDeviceProperties2KHR physicalDeviceProperties;
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VkPhysicalDeviceLayeredDriverPropertiesMSFT physicalDeviceLayeredDriverProperties;
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physicalDeviceProperties.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physicalDeviceProperties.pNext = &physicalDeviceLayeredDriverProperties;
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physicalDeviceLayeredDriverProperties.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT;
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physicalDeviceLayeredDriverProperties.pNext = NULL;
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renderer->vkGetPhysicalDeviceProperties2KHR(
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renderer->physicalDevice,
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&physicalDeviceProperties);
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if (physicalDeviceLayeredDriverProperties.underlyingAPI != VK_LAYERED_DRIVER_UNDERLYING_API_NONE_MSFT) {
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return 0;
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}
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}
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renderer->vkGetPhysicalDeviceQueueFamilyProperties(
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physicalDevice,
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&queueFamilyCount,
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