Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot
2025-06-16 02:13:37 +00:00
parent 6c406dd122
commit 0e262dfd44

View File

@@ -1149,9 +1149,9 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetAudioStreamFrequencyRatio(SDL_AudioStre
*
* The frequency ratio is used to adjust the rate at which input data is
* consumed. Changing this effectively modifies the speed and pitch of the
* audio. A value greater than 1.0f will play the audio faster, and at a higher
* pitch. A value less than 1.0f will play the audio slower, and at a lower
* pitch. 1.0f means play at normal speed.
* audio. A value greater than 1.0f will play the audio faster, and at a
* higher pitch. A value less than 1.0f will play the audio slower, and at a
* lower pitch. 1.0f means play at normal speed.
*
* This is applied during SDL_GetAudioStreamData, and can be continuously
* changed to create various effects.