Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-06-16 02:13:37 +00:00
parent 6c406dd122
commit 0e262dfd44

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@@ -1149,9 +1149,9 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetAudioStreamFrequencyRatio(SDL_AudioStre
* *
* The frequency ratio is used to adjust the rate at which input data is * The frequency ratio is used to adjust the rate at which input data is
* consumed. Changing this effectively modifies the speed and pitch of the * consumed. Changing this effectively modifies the speed and pitch of the
* audio. A value greater than 1.0f will play the audio faster, and at a higher * audio. A value greater than 1.0f will play the audio faster, and at a
* pitch. A value less than 1.0f will play the audio slower, and at a lower * higher pitch. A value less than 1.0f will play the audio slower, and at a
* pitch. 1.0f means play at normal speed. * lower pitch. 1.0f means play at normal speed.
* *
* This is applied during SDL_GetAudioStreamData, and can be continuously * This is applied during SDL_GetAudioStreamData, and can be continuously
* changed to create various effects. * changed to create various effects.