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emscripten: Allow resize events on fullscreen windows.
Fixes browsers on phone that change screen orientation during fullscreen not getting a resize event. Fixes #15024.
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@@ -519,47 +519,48 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
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{
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SDL_WindowData *window_data = userData;
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if (!(window_data->window->flags & SDL_WINDOW_FULLSCREEN)) {
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bool force = false;
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bool force = false;
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// update pixel ratio
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if (window_data->window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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if (window_data->pixel_ratio != emscripten_get_device_pixel_ratio()) {
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window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
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force = true;
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// update pixel ratio
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if (window_data->window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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if (window_data->pixel_ratio != emscripten_get_device_pixel_ratio()) {
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window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
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force = true;
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}
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}
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const bool fill_document = (Emscripten_fill_document_window == window_data->window);
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const bool fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN) != 0; // fullscreen windows can resize on Emscripten, and the canvas should fill it.
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const bool resizable = (window_data->window->flags & SDL_WINDOW_RESIZABLE) != 0;
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if (fill_document || fullscreen || resizable) {
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double w, h;
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if (fill_document || fullscreen) {
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w = (double) uiEvent->windowInnerWidth;
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h = (double) uiEvent->windowInnerHeight;
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} else {
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SDL_assert(window_data->window->flags & SDL_WINDOW_RESIZABLE);
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w = window_data->window->w;
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h = window_data->window->h;
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// this will only work if the canvas size is set through css
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if (window_data->external_size) {
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emscripten_get_element_css_size(window_data->canvas_id, &w, &h);
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}
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}
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const bool fill_document = (Emscripten_fill_document_window == window_data->window);
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if (fill_document || (window_data->window->flags & SDL_WINDOW_RESIZABLE)) {
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double w, h;
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if (fill_document) {
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w = (double) uiEvent->windowInnerWidth;
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h = (double) uiEvent->windowInnerHeight;
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} else {
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SDL_assert(window_data->window->flags & SDL_WINDOW_RESIZABLE);
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w = window_data->window->w;
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h = window_data->window->h;
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// this will only work if the canvas size is set through css
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if (window_data->external_size) {
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emscripten_get_element_css_size(window_data->canvas_id, &w, &h);
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}
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}
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emscripten_set_canvas_element_size(window_data->canvas_id, SDL_lroundf(w * window_data->pixel_ratio), SDL_lroundf(h * window_data->pixel_ratio));
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emscripten_set_canvas_element_size(window_data->canvas_id, SDL_lroundf(w * window_data->pixel_ratio), SDL_lroundf(h * window_data->pixel_ratio));
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// set_canvas_size unsets this
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if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
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emscripten_set_element_css_size(window_data->canvas_id, w, h);
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}
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if (force) {
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// force the event to trigger, so pixel ratio changes can be handled
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window_data->window->w = 0;
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window_data->window->h = 0;
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}
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SDL_SendWindowEvent(window_data->window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(w), SDL_lroundf(h));
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// set_canvas_size unsets this
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if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
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emscripten_set_element_css_size(window_data->canvas_id, w, h);
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}
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if (force) {
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// force the event to trigger, so pixel ratio changes can be handled
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window_data->window->w = 0;
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window_data->window->h = 0;
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}
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SDL_SendWindowEvent(window_data->window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(w), SDL_lroundf(h));
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}
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return 0;
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