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hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
It's now SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER, since it does more than mess with the srgb-capable context attribute now. Reference Issue #14898.
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@@ -3078,7 +3078,7 @@ extern "C" {
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*
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* \since This hint is available since SDL 3.4.2.
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*/
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#define SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE "SDL_OPENGL_FORCE_SRGB_CAPABLE"
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#define SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER "SDL_OPENGL_FORCE_SRGB_FRAMEBUFFER"
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/**
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* Mechanism to specify openvr_api library location
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@@ -1291,7 +1291,7 @@ EGLSurface SDL_EGL_CreateSurface(SDL_VideoDevice *_this, SDL_Window *window, Nat
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#ifdef EGL_KHR_gl_colorspace
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if (SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_gl_colorspace")) {
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
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if (srgbhint && *srgbhint) {
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if (SDL_strcmp(srgbhint, "skip") == 0) {
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// don't set an attribute at all.
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@@ -5396,7 +5396,7 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
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#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
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int srgb_requested = -1;
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
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if (srgbhint && *srgbhint) {
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srgb_requested = SDL_GetStringBoolean(srgbhint, false) ? 1 : 0;
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}
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@@ -155,7 +155,7 @@ SDL_GLContext UIKit_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
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}
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int srgb = _this->gl_config.framebuffer_srgb_capable;
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
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if (srgbhint && *srgbhint) {
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srgb = SDL_GetStringBoolean(srgbhint, false) ? 1 : 0; // there is no "skip" here, since initWithFrame expects it, so we'll treat it as false.
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}
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@@ -661,7 +661,7 @@ static bool WIN_GL_SetupWindowInternal(SDL_VideoDevice *_this, SDL_Window *windo
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}
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if (_this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
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if (srgbhint && *srgbhint) {
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if (SDL_strcmp(srgbhint, "skip") == 0) {
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// don't set an attribute at all.
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@@ -585,7 +585,7 @@ static int X11_GL_GetAttributes(SDL_VideoDevice *_this, Display *display, int sc
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}
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if (_this->gl_data->HAS_GLX_ARB_framebuffer_sRGB) {
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
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if (srgbhint && *srgbhint) {
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if (SDL_strcmp(srgbhint, "skip") == 0) {
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// don't set an attribute at all.
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