Revert "wayland: Don't initialize OpenGL when the window flags didn't specify it"

This reverts commit f522c5380c.

We don't want this change for SDL2, and we're doing further investigation for SDL3.

Fixes https://github.com/libsdl-org/SDL/issues/9035
This commit is contained in:
Sam Lantinga
2024-02-12 16:01:48 -08:00
parent 6669d04ea6
commit 120b8d4189

View File

@@ -1994,6 +1994,13 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
c = _this->driverdata;
window->driverdata = data;
if (!(window->flags & SDL_WINDOW_VULKAN)) {
if (!(window->flags & SDL_WINDOW_OPENGL)) {
SDL_GL_LoadLibrary(NULL);
window->flags |= SDL_WINDOW_OPENGL;
}
}
if (window->x == SDL_WINDOWPOS_UNDEFINED) {
window->x = 0;
}