Updated documentation for SDL_HINT_GPU_DRIVER

(cherry picked from commit 3aed80cd82)
This commit is contained in:
Sam Lantinga
2025-04-22 08:58:44 -07:00
parent f2d0e965fc
commit 1543f523b7

View File

@@ -1074,8 +1074,8 @@ extern "C" {
*
* By default, SDL will try all available GPU backends in a reasonable order
* until it finds one that can work, but this hint allows the app or user to
* force a specific target, such as "direct3d11" if, say, your hardware
* supports D3D12 but want to try using D3D11 instead.
* force a specific target, such as "direct3d12" if, say, your hardware
* supports Vulkan but you want to try using D3D12 instead.
*
* This hint should be set before any GPU functions are called.
*