examples: Added misc/02-clipboard

This commit is contained in:
Ryan C. Gordon
2025-09-24 14:41:05 -04:00
parent 0b9a197eda
commit 17d77f5fbd
5 changed files with 242 additions and 0 deletions

View File

@@ -155,6 +155,7 @@ add_sdl_example_executable(camera-read-and-draw SOURCES camera/01-read-and-draw/
add_sdl_example_executable(pen-drawing-lines SOURCES pen/01-drawing-lines/drawing-lines.c)
add_sdl_example_executable(asyncio-load-bitmaps SOURCES asyncio/01-load-bitmaps/load-bitmaps.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/gamepad_front.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/speaker.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/icon2x.bmp)
add_sdl_example_executable(misc-power SOURCES misc/01-power/power.c)
add_sdl_example_executable(misc-clipboard SOURCES misc/02-clipboard/clipboard.c)
add_sdl_example_executable(demo-snake SOURCES demo/01-snake/snake.c)
add_sdl_example_executable(demo-woodeneye-008 SOURCES demo/02-woodeneye-008/woodeneye-008.c)
add_sdl_example_executable(demo-infinite-monkeys SOURCES demo/03-infinite-monkeys/infinite-monkeys.c)

View File

@@ -0,0 +1,6 @@
This example code lets the user copy and paste with the system clipboard.
This only handles text, but SDL supports other data types, too.
Note that only Chrome-based browsers support this API currently. This uses a
new Javascript API, so hopefully this will be available everywhere soon!

View File

@@ -0,0 +1,235 @@
/*
* This example code lets the user copy and paste with the system clipboard.
*
* This only handles text, but SDL supports other data types, too.
*
* This code is public domain. Feel free to use it for any purpose!
*/
#define SDL_MAIN_USE_CALLBACKS 1 /* use the callbacks instead of main() */
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include "../../save-rendering-to-bitmaps.h"
/* We will use this renderer to draw into this window every frame. */
static SDL_Window *window = NULL;
static SDL_Renderer *renderer = NULL;
static const char *copybuttonstr = "Click here to copy!";
static const char *pastebuttonstr = "Click here to paste!";
static SDL_FRect currenttimerect;
static SDL_FRect copybuttonrect;
static SDL_FRect pastetextrect;
static SDL_FRect pastebuttonrect;
static bool copy_pressed = false;
static bool paste_pressed = false;
static char current_time[64];
static char *pasted_str = NULL;
static void CalculateCurrentTimeString(void)
{
SDL_Time ticks = 0;
SDL_DateTime dt;
if (!SDL_GetCurrentTime(&ticks) || !SDL_TimeToDateTime(ticks, &dt, true)) {
SDL_snprintf(current_time, sizeof (current_time), "(Don't know the current time, sorry.)");
} else {
static const char *month[12] = { "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" };
static const char *day[7] = { "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" };
SDL_snprintf(current_time, sizeof (current_time), "%s, %s %d, %d %02d:%02d:%02d", day[dt.day_of_week], month[dt.month-1], dt.day, dt.year, dt.hour, dt.minute, dt.second);
}
}
/* This function runs once at startup. */
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
SDL_SetAppMetadata("Example Misc Clipboard", "1.0", "com.example.misc-clipboard");
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/misc/clipboard", 640, 480, 0, &window, &renderer)) {
SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
CalculateCurrentTimeString();
/* set up the locations where we'll draw stuff. */
currenttimerect.x = 30;
currenttimerect.y = 10;
currenttimerect.w = 390;
currenttimerect.h = SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE + 10;
copybuttonrect.x = currenttimerect.x + currenttimerect.w + 30;
copybuttonrect.y = currenttimerect.y;
copybuttonrect.w = (SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(copybuttonstr)) + 10;
copybuttonrect.h = currenttimerect.h;
pastetextrect.x = 10;
pastetextrect.y = currenttimerect.y + currenttimerect.h + 10;
pastetextrect.w = 620;
pastetextrect.h = ((480 - pastetextrect.y) - copybuttonrect.h) - 20;
pastebuttonrect.w = (SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(pastebuttonstr)) + 10;
pastebuttonrect.x = (640 - pastebuttonrect.w) / 2.0f;
pastebuttonrect.y = pastetextrect.y + pastetextrect.h + 10;
pastebuttonrect.h = copybuttonrect.h;
return SDL_APP_CONTINUE; /* carry on with the program! */
}
/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
{
if (event->type == SDL_EVENT_QUIT) {
return SDL_APP_SUCCESS; /* end the program, reporting success to the OS. */
} else if (event->type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
if (event->button.button == SDL_BUTTON_LEFT) {
const SDL_FPoint p = { event->button.x, event->button.y };
copy_pressed = SDL_PointInRectFloat(&p, &copybuttonrect);
paste_pressed = SDL_PointInRectFloat(&p, &pastebuttonrect);
}
} else if (event->type == SDL_EVENT_MOUSE_BUTTON_UP) {
if (event->button.button == SDL_BUTTON_LEFT) {
const SDL_FPoint p = { event->button.x, event->button.y };
if (copy_pressed && SDL_PointInRectFloat(&p, &copybuttonrect)) {
SDL_SetClipboardText(current_time);
} else if (paste_pressed && SDL_PointInRectFloat(&p, &pastebuttonrect)) {
SDL_free(pasted_str);
pasted_str = SDL_GetClipboardText();
}
copy_pressed = paste_pressed = false;
}
}
return SDL_APP_CONTINUE; /* carry on with the program! */
}
static void RenderPastedText(void)
{
char *str = pasted_str;
if (str) {
float x = pastetextrect.x + 5;
float y = pastetextrect.y + 5;
const float w = pastetextrect.w - 10;
const float h = pastetextrect.h;
const size_t max_chars_per_line = (size_t) (w / SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE);
char *newline;
size_t slen;
char ch;
/* this doesn't wordwrap, or deal with Unicode....this is just a simple example app! */
while ((newline = SDL_strchr(str, '\n')) != NULL) {
const bool ignore_cr = ((newline > str) && (newline[-1] == '\r'));
if (ignore_cr) {
newline[-1] = '\0';
}
*newline = '\0';
slen = SDL_strlen(str); /* length to end of line. */
slen = SDL_min(slen, max_chars_per_line);
ch = str[slen];
str[slen] = '\0';
SDL_RenderDebugText(renderer, x, y, str);
str[slen] = ch;
if (ignore_cr) {
newline[-1] = '\r';
}
*newline = '\n';
str = newline + 1;
y += (SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE + 2);
if ((h - y) < SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) {
break; // no space for another line, stop here.
}
}
/* last text after newline, if there's room. */
if ((h - y) >= SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) {
slen = SDL_strlen(str); /* length to end of line. */
slen = SDL_min(slen, max_chars_per_line);
ch = str[slen];
str[slen] = '\0';
SDL_RenderDebugText(renderer, x, y, str);
str[slen] = ch;
}
}
}
/* This function runs once per frame, and is the heart of the program. */
SDL_AppResult SDL_AppIterate(void *appstate)
{
float x, y;
CalculateCurrentTimeString();
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); /* black */
SDL_RenderClear(renderer);
/* draw a frame around the current time. */
SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);
SDL_RenderFillRect(renderer, &currenttimerect);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderRect(renderer, &currenttimerect);
/* draw the current time inside the frame. */
x = currenttimerect.x + ((currenttimerect.w - (SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(current_time))) / 2.0f);
y = currenttimerect.y + 5;
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
SDL_RenderDebugText(renderer, x, y, current_time);
/* draw a frame for the "copy the current time to the clipboard" button. */
if (copy_pressed) {
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
} else {
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
}
SDL_RenderFillRect(renderer, &copybuttonrect);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderRect(renderer, &copybuttonrect);
/* draw the "copy this text" button string. */
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderDebugText(renderer, copybuttonrect.x + 5, copybuttonrect.y + 5, copybuttonstr);
/* draw a frame for the pasted text area. */
SDL_SetRenderDrawColor(renderer, 0, 53, 25, 255);
SDL_RenderFillRect(renderer, &pastetextrect);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderRect(renderer, &pastetextrect);
/* draw pasted text. */
SDL_SetRenderDrawColor(renderer, 0, 219, 107, 255);
RenderPastedText();
/* draw a frame for the "paste from the clipboard" button. */
if (paste_pressed) {
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
} else {
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
}
SDL_RenderFillRect(renderer, &pastebuttonrect);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderRect(renderer, &pastebuttonrect);
/* draw the "paste some text" button string. */
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderDebugText(renderer, pastebuttonrect.x + 5, pastebuttonrect.y + 5, pastebuttonstr);
/* put the new rendering on the screen. */
SDL_RenderPresent(renderer);
return SDL_APP_CONTINUE; /* carry on with the program! */
}
/* This function runs once at shutdown. */
void SDL_AppQuit(void *appstate, SDL_AppResult result)
{
SDL_free(pasted_str);
/* SDL will clean up the window/renderer for us. */
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB