Don't mix keyboard and mouse raw input timestamps

We want to keep mouse timestamps consistently using the same interval, and it's helpful to know when multiple keyboard events come in at the same time.
This commit is contained in:
Sam Lantinga
2024-07-31 18:34:42 -07:00
parent 55e9a8ca45
commit 1954ac407f

View File

@@ -785,25 +785,31 @@ void WIN_PollRawInput(SDL_VideoDevice *_this)
now = SDL_GetTicksNS();
if (total > 0) {
Uint64 timestamp, increment;
Uint64 mouse_timestamp, mouse_increment;
Uint64 delta = (now - data->last_rawinput_poll);
if (total > 1 && delta <= SDL_MS_TO_NS(100)) {
UINT total_mouse = 0;
for (i = 0, input = (RAWINPUT *)data->rawinput; i < total; ++i, input = NEXTRAWINPUTBLOCK(input)) {
if (input->header.dwType == RIM_TYPEMOUSE) {
++total_mouse;
}
}
if (total_mouse > 1 && delta <= SDL_MS_TO_NS(100)) {
/* We'll spread these events over the time since the last poll */
timestamp = data->last_rawinput_poll;
increment = delta / total;
mouse_timestamp = data->last_rawinput_poll;
mouse_increment = delta / total_mouse;
} else {
/* Do we want to track the update rate per device? */
timestamp = now;
increment = 0;
mouse_timestamp = now;
mouse_increment = 0;
}
for (i = 0, input = (RAWINPUT *)data->rawinput; i < total; ++i, input = NEXTRAWINPUTBLOCK(input)) {
timestamp += increment;
if (input->header.dwType == RIM_TYPEMOUSE) {
RAWMOUSE *rawmouse = (RAWMOUSE *)((BYTE *)input + data->rawinput_offset);
WIN_HandleRawMouseInput(timestamp, data, input->header.hDevice, rawmouse);
mouse_timestamp += mouse_increment;
WIN_HandleRawMouseInput(mouse_timestamp, data, input->header.hDevice, rawmouse);
} else if (input->header.dwType == RIM_TYPEKEYBOARD) {
RAWKEYBOARD *rawkeyboard = (RAWKEYBOARD *)((BYTE *)input + data->rawinput_offset);
WIN_HandleRawKeyboardInput(timestamp, data, input->header.hDevice, rawkeyboard);
WIN_HandleRawKeyboardInput(now, data, input->header.hDevice, rawkeyboard);
}
}
}