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Sync SDL3 wiki -> header
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@@ -327,7 +327,8 @@ extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_CreateSurfacePalette(SDL_Surface *
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/**
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* Set the palette used by a surface.
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*
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* Setting the palette keeps an internal reference to the palette, which can be safely destroyed afterwards.
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* Setting the palette keeps an internal reference to the palette, which can
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* be safely destroyed afterwards.
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*
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* A single palette can be shared with many surfaces.
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*
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