mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-06 19:38:14 +00:00
video: Convert some EGL environment variables to SDL hints.
Fixes #10479.
This commit is contained in:
@@ -2635,12 +2635,25 @@ extern "C" {
|
||||
* Specify the OpenGL library to load.
|
||||
*
|
||||
* This hint should be set before creating an OpenGL window or creating an
|
||||
* OpenGL context.
|
||||
* OpenGL context. If this hint isn't set, SDL will choose a reasonable
|
||||
* default.
|
||||
*
|
||||
* \since This hint is available since SDL 3.1.3.
|
||||
*/
|
||||
#define SDL_HINT_OPENGL_LIBRARY "SDL_OPENGL_LIBRARY"
|
||||
|
||||
/**
|
||||
* Specify the EGL library to load.
|
||||
*
|
||||
* This hint should be set before creating an OpenGL window or creating an
|
||||
* OpenGL context. This hint is only considered if SDL is using EGL to
|
||||
* manage OpenGL contexts. If this hint isn't set, SDL will choose a
|
||||
* reasonable default.
|
||||
*
|
||||
* \since This hint is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_HINT_EGL_LIBRARY "SDL_EGL_LIBRARY"
|
||||
|
||||
/**
|
||||
* A variable controlling what driver to use for OpenGL ES contexts.
|
||||
*
|
||||
|
Reference in New Issue
Block a user