Add more 'see also's to header comments in SDL_gpu.h

This commit is contained in:
Crispin
2026-08-26 20:06:04 +12:00
committed by Sam Lantinga
parent bc0a43ec7f
commit 1f922d7c06

View File

@@ -1421,6 +1421,7 @@ typedef struct SDL_GPUViewport
*
* \sa SDL_UploadToGPUTexture
* \sa SDL_DownloadFromGPUTexture
* \sa SDL_GPUTransferBuffer
*/
typedef struct SDL_GPUTextureTransferInfo
{
@@ -1439,6 +1440,7 @@ typedef struct SDL_GPUTextureTransferInfo
*
* \sa SDL_UploadToGPUBuffer
* \sa SDL_DownloadFromGPUBuffer
* \sa SDL_GPUTransferBuffer
*/
typedef struct SDL_GPUTransferBufferLocation
{
@@ -1454,6 +1456,7 @@ typedef struct SDL_GPUTransferBufferLocation
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_CopyGPUTextureToTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUTextureLocation
{
@@ -1475,6 +1478,7 @@ typedef struct SDL_GPUTextureLocation
* \sa SDL_UploadToGPUTexture
* \sa SDL_DownloadFromGPUTexture
* \sa SDL_CreateGPUTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUTextureRegion
{
@@ -1495,6 +1499,7 @@ typedef struct SDL_GPUTextureRegion
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_BlitGPUTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUBlitRegion
{
@@ -1721,6 +1726,7 @@ typedef struct SDL_GPUStencilOpState
*
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_SetGPUBlendConstants
* \sa SDL_GPUColorTargetDescription
* \sa SDL_GPUBlendFactor
* \sa SDL_GPUBlendOp
@@ -2121,6 +2127,11 @@ typedef struct SDL_GPUDepthStencilTargetInfo
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_BlitGPUTexture
* \sa SDL_GPUBlitRegion
* \sa SDL_GPULoadOp
* \sa SDL_FColor
* \sa SDL_FlipMode
* \sa SDL_GPUFilter
*/
typedef struct SDL_GPUBlitInfo {
SDL_GPUBlitRegion source; /**< The source region for the blit. */