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Allow linear interpolation of the font textures
With the recent changes to logical presentation, this is necessary for the font to look good when scaled. Fixes https://github.com/libsdl-org/SDL/issues/11123
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@@ -3239,8 +3239,6 @@ bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c)
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if (cache->charTextureCache[ci] == NULL) {
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return false;
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}
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SDL_SetTextureScaleMode(cache->charTextureCache[ci], SDL_SCALEMODE_NEAREST);
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}
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/*
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