Fixed formatting

This commit is contained in:
Sam Lantinga
2026-06-30 12:51:48 -07:00
parent 4fe0d8c1cd
commit 2069d5f6bc

View File

@@ -3847,11 +3847,10 @@ static bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderCommand
// First time, grab offset 0
rendererData->currentConstantBufferOffset = 0;
constantBufferOffset = 0;
}
else {
} else {
// Align the next address to the minUniformBufferOffsetAlignment
VkDeviceSize alignment = rendererData->physicalDeviceProperties.limits.minUniformBufferOffsetAlignment;
SDL_assert(rendererData->currentConstantBufferOffset >= 0 );
SDL_assert(rendererData->currentConstantBufferOffset >= 0);
rendererData->currentConstantBufferOffset += (int32_t)(sizeof(VULKAN_PixelShaderConstants) + alignment - 1) & ~(alignment - 1);
constantBufferOffset = rendererData->currentConstantBufferOffset;
}