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Show the names of mice and keyboards when they connect
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@@ -103,13 +103,13 @@ int main(int argc, char *argv[])
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keepGoing = SDL_FALSE;
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break;
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case SDL_EVENT_KEYBOARD_ADDED:
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SDL_Log("Keyboard added : %" SDL_PRIu32 "\n", event.kdevice.which);
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SDL_Log("Keyboard '%s' added : %" SDL_PRIu32 "\n", SDL_GetKeyboardInstanceName(event.kdevice.which), event.kdevice.which);
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break;
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case SDL_EVENT_KEYBOARD_REMOVED:
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SDL_Log("Keyboard removed: %" SDL_PRIu32 "\n", event.kdevice.which);
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break;
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case SDL_EVENT_MOUSE_ADDED:
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SDL_Log("Mouse added : %" SDL_PRIu32 "\n", event.mdevice.which);
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SDL_Log("Mouse '%s' added : %" SDL_PRIu32 "\n", SDL_GetMouseInstanceName(event.mdevice.which), event.mdevice.which);
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break;
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case SDL_EVENT_MOUSE_REMOVED:
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SDL_Log("Mouse removed: %" SDL_PRIu32 "\n", event.mdevice.which);
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