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synced 2025-09-05 19:08:12 +00:00
Fixed crashes when passed a NULL hashtable
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@@ -81,7 +81,7 @@ static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
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SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
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{
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SDL_HashItem *item;
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const Uint32 hash = calc_hash(table, key);
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Uint32 hash;
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if (!table) {
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return SDL_FALSE;
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@@ -97,6 +97,8 @@ SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const vo
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return SDL_FALSE;
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}
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hash = calc_hash(table, key);
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item->key = key;
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item->value = value;
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item->next = table->table[hash];
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@@ -107,14 +109,17 @@ SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const vo
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SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
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{
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const Uint32 hash = calc_hash(table, key);
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void *data = table->data;
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Uint32 hash;
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void *data;
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SDL_HashItem *i;
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if (!table) {
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return SDL_FALSE;
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}
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hash = calc_hash(table, key);
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data = table->data;
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for (i = table->table[hash]; i; i = i->next) {
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if (table->keymatch(key, i->key, data)) {
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if (_value) {
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@@ -129,15 +134,18 @@ SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const
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SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
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{
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const Uint32 hash = calc_hash(table, key);
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Uint32 hash;
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SDL_HashItem *item = NULL;
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SDL_HashItem *prev = NULL;
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void *data = table->data;
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void *data;
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if (!table) {
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return SDL_FALSE;
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}
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hash = calc_hash(table, key);
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data = table->data;
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for (item = table->table[hash]; item; item = item->next) {
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if (table->keymatch(key, item->key, data)) {
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if (prev) {
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@@ -161,12 +169,14 @@ SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
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SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
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{
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SDL_HashItem *item = *iter ? ((SDL_HashItem *) *iter)->next : table->table[calc_hash(table, key)];
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SDL_HashItem *item;
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if (!table) {
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return SDL_FALSE;
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}
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item = *iter ? ((SDL_HashItem *)*iter)->next : table->table[calc_hash(table, key)];
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while (item) {
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if (table->keymatch(key, item->key, table->data)) {
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*_value = item->value;
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