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Fix spurious LCtrl on RAlt key pressed
This commit is contained in:
committed by
Sam Lantinga
parent
0f9191a643
commit
22c14442e2
@@ -641,6 +641,10 @@ WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam)
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if (nCode < 0 || nCode != HC_ACTION) {
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return CallNextHookEx(NULL, nCode, wParam, lParam);
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}
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if (hookData->scanCode == 0x21d) {
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// Skip fake LCtrl when RAlt is pressed
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return 1;
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}
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switch (hookData->vkCode) {
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case VK_LWIN:
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@@ -695,6 +699,39 @@ WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam)
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#endif /*!defined(__XBOXONE__) && !defined(__XBOXSERIES__)*/
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// Return 1 if spruious LCtrl is pressed
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// LCtrl is sent when RAltGR is pressed
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int skip_bad_lcrtl(WPARAM wParam, LPARAM lParam)
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{
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MSG next_msg;
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DWORD msg_time;
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if (wParam != VK_CONTROL) {
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return 0;
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}
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return 0;
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// Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only
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// want the RALT message, so we try to see if the next message
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// is a RALT message. In that case, this is a false LCTRL!
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msg_time = GetMessageTime();
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if (PeekMessage(&next_msg, NULL, 0, 0, PM_NOREMOVE)) {
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if (next_msg.message == WM_KEYDOWN ||
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next_msg.message == WM_SYSKEYDOWN) {
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if (next_msg.wParam == VK_MENU &&
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(next_msg.lParam & 0x01000000) &&
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next_msg.time == msg_time) {
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// Next message is a RALT down message, which
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// means that this is NOT a proper LCTRL message!
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return 1;
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}
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}
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}
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return 0;
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}
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LRESULT CALLBACK
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WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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@@ -1009,6 +1046,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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{
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if (skip_bad_lcrtl(wParam, lParam)) {
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returnCode = 0;
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break;
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}
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SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
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const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
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@@ -1031,6 +1072,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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case WM_SYSKEYUP:
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case WM_KEYUP:
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{
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if (skip_bad_lcrtl(wParam, lParam)) {
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returnCode = 0;
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break;
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}
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SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
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const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
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