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https://github.com/libsdl-org/SDL.git
synced 2025-10-16 23:06:03 +00:00
Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE]
Native endian types have no LE/BE suffix
This commit is contained in:
@@ -765,17 +765,17 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
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case MIXSTRATEGY_MIX: {
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//SDL_Log("MIX STRATEGY: MIX");
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float *mix_buffer = (float *) ((device->spec.format == SDL_AUDIO_F32SYS) ? device_buffer : device->mix_buffer);
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float *mix_buffer = (float *) ((device->spec.format == SDL_AUDIO_F32) ? device_buffer : device->mix_buffer);
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const int needed_samples = buffer_size / (SDL_AUDIO_BITSIZE(device->spec.format) / 8);
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const int work_buffer_size = needed_samples * sizeof (float);
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SDL_AudioSpec outspec;
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SDL_assert(work_buffer_size <= device->work_buffer_size);
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outspec.format = SDL_AUDIO_F32SYS;
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outspec.format = SDL_AUDIO_F32;
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outspec.channels = device->spec.channels;
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outspec.freq = device->spec.freq;
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outspec.format = SDL_AUDIO_F32SYS;
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outspec.format = SDL_AUDIO_F32;
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SDL_memset(mix_buffer, '\0', buffer_size); // start with silence.
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@@ -795,7 +795,7 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
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retval = SDL_FALSE;
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break;
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} else if (br > 0) { // it's okay if we get less than requested, we mix what we have.
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if (SDL_MixAudioFormat((Uint8 *) mix_buffer, device->work_buffer, SDL_AUDIO_F32SYS, br, SDL_MIX_MAXVOLUME) < 0) { // !!! FIXME: allow streams to specify gain?
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if (SDL_MixAudioFormat((Uint8 *) mix_buffer, device->work_buffer, SDL_AUDIO_F32, br, SDL_MIX_MAXVOLUME) < 0) { // !!! FIXME: allow streams to specify gain?
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SDL_assert(!"This shouldn't happen.");
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retval = SDL_FALSE; // uh...?
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break;
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@@ -806,8 +806,8 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
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if (((Uint8 *) mix_buffer) != device_buffer) {
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// !!! FIXME: we can't promise the device buf is aligned/padded for SIMD.
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//ConvertAudio(needed_samples * device->spec.channels, mix_buffer, SDL_AUDIO_F32SYS, device->spec.channels, device_buffer, device->spec.format, device->spec.channels, device->work_buffer);
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ConvertAudio(needed_samples / device->spec.channels, mix_buffer, SDL_AUDIO_F32SYS, device->spec.channels, device->work_buffer, device->spec.format, device->spec.channels, NULL);
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//ConvertAudio(needed_samples * device->spec.channels, mix_buffer, SDL_AUDIO_F32, device->spec.channels, device_buffer, device->spec.format, device->spec.channels, device->work_buffer);
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ConvertAudio(needed_samples / device->spec.channels, mix_buffer, SDL_AUDIO_F32, device->spec.channels, device->work_buffer, device->spec.format, device->spec.channels, NULL);
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SDL_memcpy(device_buffer, device->work_buffer, buffer_size);
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}
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break;
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@@ -1208,16 +1208,14 @@ static SDL_AudioFormat ParseAudioFormatString(const char *string)
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#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) { return SDL_AUDIO_##x; }
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CHECK_FMT_STRING(U8);
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CHECK_FMT_STRING(S8);
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CHECK_FMT_STRING(S16LSB);
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CHECK_FMT_STRING(S16MSB);
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CHECK_FMT_STRING(S16LE);
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CHECK_FMT_STRING(S16BE);
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CHECK_FMT_STRING(S16);
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CHECK_FMT_STRING(S32LSB);
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CHECK_FMT_STRING(S32MSB);
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CHECK_FMT_STRING(S32SYS);
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CHECK_FMT_STRING(S32LE);
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CHECK_FMT_STRING(S32BE);
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CHECK_FMT_STRING(S32);
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CHECK_FMT_STRING(F32LSB);
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CHECK_FMT_STRING(F32MSB);
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CHECK_FMT_STRING(F32SYS);
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CHECK_FMT_STRING(F32LE);
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CHECK_FMT_STRING(F32BE);
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CHECK_FMT_STRING(F32);
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#undef CHECK_FMT_STRING
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}
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@@ -1315,7 +1313,7 @@ static int OpenPhysicalAudioDevice(SDL_AudioDevice *device, const SDL_AudioSpec
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return SDL_OutOfMemory();
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}
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if (device->spec.format != SDL_AUDIO_F32SYS) {
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if (device->spec.format != SDL_AUDIO_F32) {
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device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
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if (device->mix_buffer == NULL) {
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ClosePhysicalAudioDevice(device);
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@@ -1660,14 +1658,14 @@ SDL_AudioStream *SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_Au
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#define NUM_FORMATS 8
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static const SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS + 1] = {
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{ SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
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{ SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
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{ SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, 0 },
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{ SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, 0 },
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{ SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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};
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const SDL_AudioFormat *SDL_ClosestAudioFormats(SDL_AudioFormat format)
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@@ -1826,7 +1824,7 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
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SDL_aligned_free(device->mix_buffer);
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device->mix_buffer = NULL;
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if (device->spec.format != SDL_AUDIO_F32SYS) {
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if (device->spec.format != SDL_AUDIO_F32) {
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device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
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if (!device->mix_buffer) {
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kill_device = SDL_TRUE;
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