3DS: Support simple message boxes

This commit is contained in:
Cameron Cawley
2024-10-12 21:54:16 +01:00
committed by Sam Lantinga
parent d7bb56f163
commit 23d456e146
2 changed files with 24 additions and 1 deletions

View File

@@ -292,7 +292,7 @@ static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data,
break;
}
}
#elif defined(HAVE_STDIO_H)
#elif defined(HAVE_STDIO_H) && !defined(__3DS__)
/* this is a little hacky. */
for (;;) {
char buf[32];
@@ -319,6 +319,8 @@ static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data,
break;
}
}
#else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING, "Assertion Failed", message, window);
#endif /* HAVE_STDIO_H */
}

View File

@@ -59,6 +59,10 @@
#include <emscripten.h>
#endif
#ifdef __3DS__
#include <3ds.h>
#endif
#ifdef __LINUX__
#include <sys/types.h>
#include <sys/stat.h>
@@ -4556,6 +4560,23 @@ int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *messag
},
title, message);
return 0;
#elif defined(__3DS__)
errorConf errCnf;
bool hasGpuRight;
/* If the video subsystem has not been initialised, set up graphics temporarily */
hasGpuRight = gspHasGpuRight();
if (!hasGpuRight)
gfxInitDefault();
errorInit(&errCnf, ERROR_TEXT_WORD_WRAP, CFG_LANGUAGE_EN);
errorText(&errCnf, message);
errorDisp(&errCnf);
if (!hasGpuRight)
gfxExit();
return 0;
#else
SDL_MessageBoxData data;
SDL_MessageBoxButtonData button;