wayland: Always use the entire buffer for the viewport source

Not doing so can result in protocol errors if the viewport source region is updated and a buffer with the old, smaller dimensions is committed.
This commit is contained in:
Frank Praznik
2024-03-17 10:42:06 -04:00
parent b8daf14fe5
commit 24aedc1439

View File

@@ -202,7 +202,7 @@ static void SetDrawSurfaceViewport(SDL_Window *window, int src_width, int src_he
wind->draw_viewport = wp_viewporter_get_viewport(video->viewporter, wind->surface);
}
wp_viewport_set_source(wind->draw_viewport, wl_fixed_from_int(0), wl_fixed_from_int(0), wl_fixed_from_int(src_width), wl_fixed_from_int(src_height));
wp_viewport_set_source(wind->draw_viewport, wl_fixed_from_int(-1), wl_fixed_from_int(-1), wl_fixed_from_int(-1), wl_fixed_from_int(-1));
wp_viewport_set_destination(wind->draw_viewport, dst_width, dst_height);
}
}