Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-10-06 23:47:11 +00:00
parent bb0d6221c1
commit 26a7346ead

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@@ -595,7 +595,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *f
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadPNG
@@ -615,7 +615,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadPNG_IO(SDL_IOStream *src, bool
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadPNG_IO
@@ -635,7 +635,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadPNG(const char *file);
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_LoadPNG_IO
* \sa SDL_SavePNG
@@ -652,7 +652,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStre
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_LoadPNG
* \sa SDL_SavePNG_IO