wayland: Only use owned surface data when processing touches

Otherwise, user data set externally may be treated as SDL window data.

(cherry picked from commit bd472b43f5)
This commit is contained in:
Frank Praznik
2026-02-04 14:26:45 -05:00
parent 8107d5b042
commit 2887de55d6

View File

@@ -122,7 +122,7 @@ static void Wayland_SeatAddTouch(SDL_WaylandSeat *seat, SDL_TouchID id, wl_fixed
static void Wayland_SeatCancelTouch(SDL_WaylandSeat *seat, SDL_WaylandTouchPoint *tp)
{
if (tp->surface) {
SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(tp->surface);
SDL_WindowData *window_data = Wayland_GetWindowDataForOwnedSurface(tp->surface);
if (window_data) {
const float x = (float)(wl_fixed_to_double(tp->fx) / window_data->current.logical_width);
@@ -1429,7 +1429,7 @@ static void touch_handler_up(void *data, struct wl_touch *touch, uint32_t serial
Wayland_SeatRemoveTouch(seat, id, &fx, &fy, &surface);
if (surface) {
SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(surface);
SDL_WindowData *window_data = Wayland_GetWindowDataForOwnedSurface(surface);
if (window_data) {
const float x = (float)wl_fixed_to_double(fx) / window_data->current.logical_width;
@@ -1460,7 +1460,7 @@ static void touch_handler_motion(void *data, struct wl_touch *touch, uint32_t ti
Wayland_SeatUpdateTouch(seat, id, fx, fy, &surface);
if (surface) {
SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(surface);
SDL_WindowData *window_data = Wayland_GetWindowDataForOwnedSurface(surface);
if (window_data) {
const float x = (float)wl_fixed_to_double(fx) / window_data->current.logical_width;