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Return false from SDL_SetWindowMouseRect() if it's not supported
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@@ -4052,6 +4052,10 @@ bool SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect)
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{
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CHECK_WINDOW_MAGIC(window, false);
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if (!_this->SetWindowMouseRect) {
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return SDL_Unsupported();
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}
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SDL_Rect zero = { 0, 0, 0, 0 };
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if (!rect) {
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rect = &zero;
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@@ -4062,10 +4066,7 @@ bool SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect)
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}
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SDL_memcpy(&window->mouse_rect, rect, sizeof(*rect));
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if (_this->SetWindowMouseRect) {
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return _this->SetWindowMouseRect(_this, window);
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}
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return true;
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return _this->SetWindowMouseRect(_this, window);
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}
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const SDL_Rect *SDL_GetWindowMouseRect(SDL_Window *window)
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