Updated the credits for SDL 3.0

This commit is contained in:
Sam Lantinga
2025-01-12 16:47:37 -08:00
parent 41d48db4ae
commit 2ad0f1e1fe

View File

@@ -4,6 +4,10 @@ Thanks to everyone who made this possible, including:
- Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin*
- Ryan Gordon for helping everybody out and keeping the dream alive. :)
- Frank Praznik for his Wayland support and general windowing development.
- Ozkan Sezer for sanity checks and make sure the i's are dotted and t's are crossed.
- Anonymous Maarten for CMake support and build system development.
- Evan Hemsley, Caleb Cornett, and Ethan Lee for SDL GPU development.
- Gabriel Jacobo for his work on the Android port and generally helping out all around.
- Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.
- Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.
@@ -24,7 +28,7 @@ Thanks to everyone who made this possible, including:
- Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the
Google Summer of Code 2008.
- Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.
- Everybody at Loki Software, Inc. for their great contributions!
- Everybody at Loki Software, Inc. and Valve Corporation for their great contributions!
And a big hand to everyone else who has contributed over the years.