mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
include: SDL_ConvertAudioSamples docs now warn about converting in chunks.
Fixes #7154.
This commit is contained in:
@@ -1221,11 +1221,20 @@ extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
|
||||
|
||||
/* !!! FIXME: maybe remove this before SDL3's API is locked down. */
|
||||
|
||||
/**
|
||||
* Convert some audio data of one format to another format.
|
||||
*
|
||||
* Please note that this function is for convenience, but should not
|
||||
* be used to resample audio in blocks, as it will introduce audio
|
||||
* artifacts on the boundaries. You should only use this function if
|
||||
* you are converting audio data in its entirety in one call. If you
|
||||
* want to convert audio in smaller chunks, use an SDL_AudioStream,
|
||||
* which is designed for this situation.
|
||||
*
|
||||
* Internally, this function creates and destroys an SDL_AudioStream
|
||||
* on each use, so it's also less efficient than using one directly,
|
||||
* if you need to convert multiple times.
|
||||
*
|
||||
* \param src_format The format of the source audio
|
||||
* \param src_channels The number of channels of the source audio
|
||||
* \param src_rate The sampling rate of the source audio
|
||||
|
Reference in New Issue
Block a user