Vita: implement mousewheel and buttons 4/5

(cherry picked from commit 6428cee892)
This commit is contained in:
Ivan Epifanov
2024-11-26 22:24:09 +03:00
committed by Sam Lantinga
parent 056a4a0960
commit 2e43a69a5c

View File

@@ -73,12 +73,28 @@ void VITA_PollMouse(void)
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
}
if (changed_buttons & 0x8) {
if (prev_buttons & 0x8)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_X1);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_X1);
}
if (changed_buttons & 0x10) {
if (prev_buttons & 0x10)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_X2);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_X2);
}
prev_buttons = m_reports[i].buttons;
if (m_reports[i].rel_x || m_reports[i].rel_y) {
SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
}
if (m_reports[i].tilt != 0 || m_reports[i].wheel != 0) {
SDL_SendMouseWheel(Vita_Window, 0, m_reports[i].tilt, m_reports[i].wheel, SDL_MOUSEWHEEL_NORMAL);
}
}
}
}