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Vita: implement mousewheel and buttons 4/5
(cherry picked from commit 6428cee892)
This commit is contained in:
committed by
Sam Lantinga
parent
056a4a0960
commit
2e43a69a5c
@@ -73,12 +73,28 @@ void VITA_PollMouse(void)
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else
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SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
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}
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if (changed_buttons & 0x8) {
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if (prev_buttons & 0x8)
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SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_X1);
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else
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SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_X1);
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}
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if (changed_buttons & 0x10) {
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if (prev_buttons & 0x10)
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SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_X2);
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else
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SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_X2);
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}
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prev_buttons = m_reports[i].buttons;
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if (m_reports[i].rel_x || m_reports[i].rel_y) {
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SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
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}
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if (m_reports[i].tilt != 0 || m_reports[i].wheel != 0) {
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SDL_SendMouseWheel(Vita_Window, 0, m_reports[i].tilt, m_reports[i].wheel, SDL_MOUSEWHEEL_NORMAL);
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}
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}
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}
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}
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