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	@@ -148,6 +148,17 @@
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 * Examples demonstrating proper usage of this API can be found
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 * [here](https://github.com/TheSpydog/SDL_gpu_examples)
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 * .
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 *
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 * ## FAQ
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 *
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 * - Q: When are you adding more advanced features, like ray tracing or mesh
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 *   shaders?
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 *
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 *   A: We don't have immediate plans to add more bleeding-edge features, but
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 *   we certainly might in the future, when these features prove worthwhile,
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 *   and reasonable to implement across several platforms and underlying APIs.
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 *   So while these things are not in the "never" category, they are definitely
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 *   not "near future" items either.
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 */
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#ifndef SDL_gpu_h_
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