mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-20 06:21:09 +00:00
Unchecked Return Value in WIN_SuspendScreenSaver (#12316)
This commit is contained in:
@@ -76,10 +76,15 @@ static void SDLCALL UpdateWindowFrameUsableWhileCursorHidden(void *userdata, con
|
||||
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
|
||||
static bool WIN_SuspendScreenSaver(SDL_VideoDevice *_this)
|
||||
{
|
||||
DWORD result;
|
||||
if (_this->suspend_screensaver) {
|
||||
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
|
||||
result = SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
|
||||
} else {
|
||||
SetThreadExecutionState(ES_CONTINUOUS);
|
||||
result = SetThreadExecutionState(ES_CONTINUOUS);
|
||||
}
|
||||
if (result == 0) {
|
||||
SDL_SetError("SetThreadExecutionState() failed");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user