gpu: D3D12 buildfix for Xbox

This commit is contained in:
Ethan Lee
2025-01-16 12:19:59 -05:00
parent c95b842b30
commit 326ce9bb8d

View File

@@ -6403,7 +6403,7 @@ static bool D3D12_INTERNAL_CreateSwapchain(
createInfo.num_levels = 1;
for (Uint32 i = 0; i < windowData->swapchainTextureCount; i += 1) {
texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true);
texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true, "Swapchain");
texture->container = &windowData->textureContainers[i];
windowData->textureContainers[i].activeTexture = texture;
windowData->textureContainers[i].canBeCycled = false;