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Sync SDL3 wiki -> header
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@@ -2485,10 +2485,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
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* Among these limitations:
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*
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* - It accepts UTF-8 strings, but will only renders ASCII characters.
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* - It has a single, tiny size (8x8 pixels). One can use logical
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* presentation or scaling to adjust it, but it will be blurry.
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* - It uses a simple, hardcoded bitmap font. It does not allow different
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* font selections and it does not support truetype, for proper scaling.
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* - It has a single, tiny size (8x8 pixels). One can use logical presentation
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* or scaling to adjust it, but it will be blurry.
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* - It uses a simple, hardcoded bitmap font. It does not allow different font
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* selections and it does not support truetype, for proper scaling.
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* - It does no word-wrapping and does not treat newline characters as a line
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* break. If the text goes out of the window, it's gone.
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*
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@@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
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*
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* \threadsafety You may only call this function from the main thread.
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*
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* \since This function is available since SDL 3.1.5.
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* \since This function is available since SDL 3.1.4.
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*
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* \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
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*/
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