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Sync SDL3 wiki -> header
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@@ -2193,7 +2193,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window *window, b
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_GetWindowMouseGrab
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* \sa SDL_GetWindowMouseRect
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* \sa SDL_SetWindowMouseRect
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* \sa SDL_SetWindowMouseGrab
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* \sa SDL_SetWindowKeyboardGrab
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowMouseGrab(SDL_Window *window, bool grabbed);
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@@ -2218,6 +2220,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window *window);
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_GetWindowMouseRect
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* \sa SDL_SetWindowMouseRect
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* \sa SDL_SetWindowMouseGrab
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* \sa SDL_SetWindowKeyboardGrab
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window *window);
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@@ -2249,6 +2254,7 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_GetWindowMouseRect
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* \sa SDL_GetWindowMouseGrab
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* \sa SDL_SetWindowMouseGrab
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect);
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@@ -2263,6 +2269,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowMouseRect(SDL_Window *window, cons
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_SetWindowMouseRect
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* \sa SDL_GetWindowMouseGrab
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* \sa SDL_SetWindowMouseGrab
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*/
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extern SDL_DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window *window);
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