Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-07-30 03:13:02 +00:00
parent d9b578312e
commit 39794ae9cd

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@@ -39,9 +39,9 @@
* may also be stretched with linear interpolation.
*
* This API is designed to accelerate simple 2D operations. You may want more
* functionality such as polygons and particle effects and in that case you
* should use SDL's OpenGL/Direct3D support, the SDL3 GPU API, or one of the
* many good 3D engines.
* functionality such as 3D polygons and particle effects, and in that case
* you should use SDL's OpenGL/Direct3D support, the SDL3 GPU API, or one of
* the many good 3D engines.
*
* These functions must be called from the main thread. See this bug for
* details: https://github.com/libsdl-org/SDL/issues/986