Fix leak in SDL_GameControllerTypeForIndex()

This commit is contained in:
Petar Popovic
2025-11-01 15:14:30 +01:00
committed by Sam Lantinga
parent f9435eab16
commit 398bacbac3

View File

@@ -1984,7 +1984,7 @@ const char *SDL_GameControllerPathForIndex(int joystick_index)
SDL_GameControllerType SDL_GameControllerTypeForIndex(int joystick_index)
{
SDL_JoystickGUID joystick_guid = SDL_JoystickGetDeviceGUID(joystick_index);
const char *mapping = SDL_GameControllerMappingForGUID(joystick_guid);
char *mapping = SDL_GameControllerMappingForGUID(joystick_guid);
char *type_string, *comma;
SDL_GameControllerType type;
if (mapping) {
@@ -1999,8 +1999,10 @@ SDL_GameControllerType SDL_GameControllerTypeForIndex(int joystick_index)
} else {
type = SDL_GetGameControllerTypeFromString(type_string);
}
SDL_free(mapping);
return type;
}
SDL_free(mapping);
}
return SDL_GetJoystickGameControllerTypeFromGUID(joystick_guid, SDL_JoystickNameForIndex(joystick_index));
}