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Set the window width and height when moving
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@@ -2196,7 +2196,7 @@ int SDL_SetWindowPosition(SDL_Window *window, int x, int y)
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window->x = bounds.x;
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window->y = bounds.y;
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window->w = bounds.w;
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window->w = bounds.w;
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window->h = bounds.h;
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if (_this->SetWindowPosition) {
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_this->SetWindowPosition(_this, window);
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