Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-10-04 05:53:50 +00:00
parent 9a5d5a2839
commit 3ae2af8aa1

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@@ -241,8 +241,8 @@ typedef int SDL_EGLint;
/**
* EGL platform attribute initialization callback.
*
* This is called when SDL is attempting to create an EGL context, to let
* the app add extra attributes to its eglGetPlatformDisplay() call.
* This is called when SDL is attempting to create an EGL context, to let the
* app add extra attributes to its eglGetPlatformDisplay() call.
*
* The callback should return a pointer to an EGL attribute array terminated
* with `EGL_NONE`. If this function returns NULL, the SDL_CreateWindow
@@ -266,8 +266,8 @@ typedef SDL_EGLAttrib *(SDLCALL *SDL_EGLAttribArrayCallback)(void *userdata);
/**
* EGL surface/context attribute initialization callback types.
*
* This is called when SDL is attempting to create an EGL surface, to let
* the app add extra attributes to its eglCreateWindowSurface() or
* This is called when SDL is attempting to create an EGL surface, to let the
* app add extra attributes to its eglCreateWindowSurface() or
* eglCreateContext calls.
*
* For convenience, the EGLDisplay and EGLConfig to use are provided to the