video: Wrap OpenGL work in ifdefs.

Apparently the rest of SDL_GL_CreateContext compiles on platforms without
OpenGL, though!  :)
This commit is contained in:
Ryan C. Gordon
2026-02-06 13:58:55 -05:00
parent df9f56f958
commit 3dc48a4890

View File

@@ -5394,12 +5394,15 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
return NULL;
}
#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
bool srgb_requested = (_this->gl_config.framebuffer_srgb_capable > 0);
const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
if (srgbhint && *srgbhint) {
srgb_requested = SDL_GetStringBoolean(srgbhint, false);
}
#endif
ctx = _this->GL_CreateContext(_this, window);
// Creating a context is assumed to make it current in the SDL driver.
@@ -5410,6 +5413,7 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
SDL_SetTLS(&_this->current_glctx_tls, ctx, NULL);
}
#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
// try to force the window framebuffer to the requested sRGB state.
PFNGLENABLEPROC glToggleFunc = (PFNGLENABLEPROC) SDL_GL_GetProcAddress(srgb_requested ? "glEnable" : "glDisable");
PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
@@ -5427,6 +5431,7 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
glToggleFunc(GL_FRAMEBUFFER_SRGB);
}
}
#endif
return ctx;
}