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pen: Only allow one pen on Emscripten.
Same deal as the current Windows code: this "fixes" proximity but limits you to a single pen device. But this is probably okay for most reasonable use cases.
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@@ -763,7 +763,7 @@ static void Emscripten_UpdateTouchFromEvent(SDL_WindowData *window_data, const E
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static void Emscripten_UpdatePenFromEvent(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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SDL_assert(event->pointer_type == PTRTYPE_PEN);
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) 1); // something > 0 for the single pen handle.
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if (pen) {
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// rescale (in case canvas is being scaled)
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double client_w, client_h;
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@@ -849,9 +849,10 @@ static void Emscripten_HandlePenEnter(SDL_WindowData *window_data, const Emscrip
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{
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SDL_assert(event->pointer_type == PTRTYPE_PEN);
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SDL_Log("PEN ENTER pointerid=%d", event->pointerid);
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// event->pointerid is one continuous interaction; it doesn't necessarily track a specific tool over time, like the same finger's ID changed on each new touch event.
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// as such, we only expose a single pen, and when the touch ends, we say it lost proximity instead of the calling SDL_RemovePenDevice().
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SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
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SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) 1); // something > 0 for the single pen handle.
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if (pen) {
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SDL_SendPenProximity(0, pen, window_data->window, true);
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} else {
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@@ -862,7 +863,7 @@ SDL_Log("PEN ENTER pointerid=%d", event->pointerid);
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peninfo.max_tilt = 90.0f;
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peninfo.num_buttons = 2;
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peninfo.subtype = SDL_PEN_TYPE_PEN;
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SDL_AddPenDevice(0, NULL, window_data->window, &peninfo, (void *) (size_t) event->pointerid, true);
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SDL_AddPenDevice(0, NULL, window_data->window, &peninfo, (void *) (size_t) 1, true);
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}
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Emscripten_UpdatePenFromEvent(window_data, event);
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@@ -884,8 +885,7 @@ EMSCRIPTEN_KEEPALIVE void Emscripten_HandlePointerEnter(SDL_WindowData *window_d
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static void Emscripten_HandlePenLeave(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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SDL_Log("PEN LEAVE pointerid=%d", event->pointerid);
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) 1); // something > 0 for the single pen handle.
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if (pen) {
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Emscripten_UpdatePointerFromEvent(window_data, event); // last data updates?
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SDL_SendPenProximity(0, pen, window_data->window, false);
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