Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-05-23 17:04:35 +00:00
parent baacbeb4c4
commit 3e8d8f81b4

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@@ -819,6 +819,10 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
* If SDL_WINDOW_METAL is specified on an OS that does not support Metal, * If SDL_WINDOW_METAL is specified on an OS that does not support Metal,
* SDL_CreateWindow() will fail. * SDL_CreateWindow() will fail.
* *
* If you intend to use this window with an SDL_Renderer, you should use
* SDL_CreateWindowAndRenderer() instead of this function, to avoid window
* flicker.
*
* On non-Apple devices, SDL requires you to either not link to the Vulkan * On non-Apple devices, SDL requires you to either not link to the Vulkan
* loader or link to a dynamic library version. This limitation may be removed * loader or link to a dynamic library version. This limitation may be removed
* in a future version of SDL. * in a future version of SDL.