mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-25 04:28:29 +00:00
Sync SDL3 wiki -> header
This commit is contained in:
@@ -819,6 +819,10 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
|
|||||||
* If SDL_WINDOW_METAL is specified on an OS that does not support Metal,
|
* If SDL_WINDOW_METAL is specified on an OS that does not support Metal,
|
||||||
* SDL_CreateWindow() will fail.
|
* SDL_CreateWindow() will fail.
|
||||||
*
|
*
|
||||||
|
* If you intend to use this window with an SDL_Renderer, you should use
|
||||||
|
* SDL_CreateWindowAndRenderer() instead of this function, to avoid window
|
||||||
|
* flicker.
|
||||||
|
*
|
||||||
* On non-Apple devices, SDL requires you to either not link to the Vulkan
|
* On non-Apple devices, SDL requires you to either not link to the Vulkan
|
||||||
* loader or link to a dynamic library version. This limitation may be removed
|
* loader or link to a dynamic library version. This limitation may be removed
|
||||||
* in a future version of SDL.
|
* in a future version of SDL.
|
||||||
|
Reference in New Issue
Block a user