SDL_CreateGPURenderState() doesn't modify the createinfo parameter

This commit is contained in:
Sam Lantinga
2026-01-17 20:34:58 -08:00
parent 064096bf61
commit 3f0e0975d8
3 changed files with 3 additions and 3 deletions

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@@ -2963,7 +2963,7 @@ typedef struct SDL_GPURenderState SDL_GPURenderState;
* \sa SDL_SetGPURenderState
* \sa SDL_DestroyGPURenderState
*/
extern SDL_DECLSPEC SDL_GPURenderState * SDLCALL SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateCreateInfo *createinfo);
extern SDL_DECLSPEC SDL_GPURenderState * SDLCALL SDL_CreateGPURenderState(SDL_Renderer *renderer, const SDL_GPURenderStateCreateInfo *createinfo);
/**
* Set fragment shader uniform variables in a custom GPU render state.