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emscripten: Make sure SDL_malloc and friends are marked KEEPALIVE.
Reference PR #9937.
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@@ -5196,6 +5196,17 @@ static void SDLCALL real_free(void *p) { free(p); }
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#define real_free dlfree
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#endif
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// mark the allocator entry points as KEEPALIVE so we can call these from JavaScript.
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// otherwise they could could get so aggressively inlined that their symbols
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// don't exist at all in the final binary!
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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extern SDL_DECLSPEC SDL_MALLOC EMSCRIPTEN_KEEPALIVE void * SDLCALL SDL_malloc(size_t size);
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extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) EMSCRIPTEN_KEEPALIVE void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
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extern SDL_DECLSPEC SDL_ALLOC_SIZE(2) EMSCRIPTEN_KEEPALIVE void * SDLCALL SDL_realloc(void *mem, size_t size);
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extern SDL_DECLSPEC EMSCRIPTEN_KEEPALIVE void SDLCALL SDL_free(void *mem);
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#endif
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/* Memory functions used by SDL that can be replaced by the application */
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static struct
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{
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@@ -740,7 +740,7 @@ static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
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var makePointerEventCStruct = function(event) {
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var ptr = 0;
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if (event.pointerType == "pen") {
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ptr = _malloc($2);
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ptr = _SDL_malloc($2);
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if (ptr != 0) {
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var rect = target.getBoundingClientRect();
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var idx = ptr >> 2;
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@@ -762,18 +762,18 @@ static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
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};
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SDL3.eventHandlerPointerEnter = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerEnter(data, d); _free(d); }
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerEnter(data, d); _SDL_free(d); }
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};
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target.addEventListener("pointerenter", SDL3.eventHandlerPointerEnter);
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SDL3.eventHandlerPointerLeave = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _free(d); }
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _SDL_free(d); }
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};
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target.addEventListener("pointerleave", SDL3.eventHandlerPointerLeave);
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target.addEventListener("pointercancel", SDL3.eventHandlerPointerLeave); /* catch this, just in case. */
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SDL3.eventHandlerPointerGeneric = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _free(d); }
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _SDL_free(d); }
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};
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target.addEventListener("pointerdown", SDL3.eventHandlerPointerGeneric);
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target.addEventListener("pointerup", SDL3.eventHandlerPointerGeneric);
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@@ -104,7 +104,7 @@ static SDL_Cursor *Emscripten_CreateCursor(SDL_Surface *surface, int hot_x, int
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? "url(" + canvas.toDataURL() + "), auto"
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: "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
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var urlBuf = _malloc(url.length + 1);
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var urlBuf = _SDL_malloc(url.length + 1);
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stringToUTF8(url, urlBuf, url.length + 1);
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return urlBuf;
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