emscripten: Make sure SDL_malloc and friends are marked KEEPALIVE.

Reference PR #9937.
This commit is contained in:
Ryan C. Gordon
2024-08-19 23:49:07 -04:00
parent e75175129f
commit 423d6ec15a
3 changed files with 16 additions and 5 deletions

View File

@@ -740,7 +740,7 @@ static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
var makePointerEventCStruct = function(event) {
var ptr = 0;
if (event.pointerType == "pen") {
ptr = _malloc($2);
ptr = _SDL_malloc($2);
if (ptr != 0) {
var rect = target.getBoundingClientRect();
var idx = ptr >> 2;
@@ -762,18 +762,18 @@ static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
};
SDL3.eventHandlerPointerEnter = function(event) {
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerEnter(data, d); _free(d); }
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerEnter(data, d); _SDL_free(d); }
};
target.addEventListener("pointerenter", SDL3.eventHandlerPointerEnter);
SDL3.eventHandlerPointerLeave = function(event) {
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _free(d); }
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _SDL_free(d); }
};
target.addEventListener("pointerleave", SDL3.eventHandlerPointerLeave);
target.addEventListener("pointercancel", SDL3.eventHandlerPointerLeave); /* catch this, just in case. */
SDL3.eventHandlerPointerGeneric = function(event) {
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _free(d); }
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _SDL_free(d); }
};
target.addEventListener("pointerdown", SDL3.eventHandlerPointerGeneric);
target.addEventListener("pointerup", SDL3.eventHandlerPointerGeneric);