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Use templates for the package support files
This makes them more easy to reuse in other projects.
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@@ -1,7 +1,7 @@
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# Using this package
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This package contains SDL built for the Android platform.
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This package contains @<@PROJECT_NAME@>@ built for the Android platform.
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## Gradle integration
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@@ -59,7 +59,7 @@ Add `--help` for a list of all available options.
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An API reference, tutorials, and additional documentation is available at:
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https://wiki.libsdl.org/SDL3
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https://wiki.libsdl.org/@<@PROJECT_NAME@>@
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# Example code
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@@ -1,19 +1,19 @@
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# Using this package
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This package contains SDL built for the mingw-w64 toolchain.
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This package contains @<@PROJECT_NAME@>@ built for the mingw-w64 toolchain.
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The files for 32-bit architecture are in i686-w64-mingw32
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The files for 64-bit architecture are in x86_64-w64-mingw32
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You can install them to another location, just type `make` for help.
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To use this package, point your include path at _arch_/include and your library path at _arch_/lib, link with the SDL3 library and copy _arch_/bin/SDL3.dll next to your executable.
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To use this package, point your include path at _arch_/include and your library path at _arch_/lib, link with the @<@PROJECT_NAME@>@ library and copy _arch_/bin/@<@PROJECT_NAME@>@.dll next to your executable.
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e.g.
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```sh
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gcc -o hello.exe hello.c -Ix86_64-w64-mingw32/include -Lx86_64-w64-mingw32/lib -lSDL3
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cp x86_64-w64-mingw32/bin/SDL3.dll .
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gcc -o hello.exe hello.c -Ix86_64-w64-mingw32/include -Lx86_64-w64-mingw32/lib -l@<@PROJECT_NAME@>@
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cp x86_64-w64-mingw32/bin/@<@PROJECT_NAME@>@.dll .
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./hello.exe
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```
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@@ -21,7 +21,7 @@ cp x86_64-w64-mingw32/bin/SDL3.dll .
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An API reference, tutorials, and additional documentation is available at:
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https://wiki.libsdl.org/SDL3
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https://wiki.libsdl.org/@<@PROJECT_NAME@>@
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# Example code
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@@ -1,19 +1,19 @@
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# Using this package
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This package contains SDL built for Visual Studio.
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This package contains @<@PROJECT_NAME@>@ built for Visual Studio.
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To use this package, edit your project properties:
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- Add the include directory to "VC++ Directories" -> "Include Directories"
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- Add the lib/_arch_ directory to "VC++ Directories" -> "Library Directories"
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- Add SDL3.lib to Linker -> Input -> "Additional Dependencies"
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- Copy lib/_arch_/SDL3.dll to your project directory.
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- Add @<@PROJECT_NAME@>@.lib to Linker -> Input -> "Additional Dependencies"
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- Copy lib/_arch_/@<@PROJECT_NAME@>@.dll to your project directory.
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# Documentation
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An API reference, tutorials, and additional documentation is available at:
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https://wiki.libsdl.org/SDL3
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https://wiki.libsdl.org/@<@PROJECT_NAME@>@
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# Example code
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@@ -45,7 +45,7 @@
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},
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"files": {
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"": [
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"build-scripts/pkg-support/mingw/INSTALL.md",
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"build-scripts/pkg-support/mingw/INSTALL.md.in:INSTALL.md",
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"build-scripts/pkg-support/mingw/Makefile",
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"LICENSE.txt",
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"README.md"
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@@ -117,7 +117,7 @@
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},
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"files-devel": {
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"": [
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"build-scripts/pkg-support/msvc/INSTALL.md",
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"build-scripts/pkg-support/msvc/INSTALL.md.in:INSTALL.md",
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"LICENSE.txt",
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"README.md"
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],
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