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GPU: Make Vulkan transfer buffers dedicated allocs
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@@ -6822,7 +6822,7 @@ static SDL_GPUTransferBuffer *VULKAN_CreateTransferBuffer(
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(VkDeviceSize)size,
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0,
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VULKAN_BUFFER_TYPE_TRANSFER,
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usage == SDL_GPU_TRANSFERBUFFERUSAGE_DOWNLOAD,
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true,
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debugName);
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}
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