Sync SDL3 wiki -> header

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SDL Wiki Bot
2024-12-18 15:41:13 +00:00
parent 4d4a2786bb
commit 48a0adb2ac

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@@ -2542,8 +2542,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderDebugText(SDL_Renderer *renderer, flo
* Note that this is a convinence function for debugging, with severe * Note that this is a convinence function for debugging, with severe
* limitations, and is not intended to be used for production apps and games. * limitations, and is not intended to be used for production apps and games.
* *
* For the full list of limitations and other useful information, * For the full list of limitations and other useful information, see
* see SDL_RenderDebugText. * SDL_RenderDebugText.
* *
* \param renderer the renderer which should draw the text. * \param renderer the renderer which should draw the text.
* \param x the x coordinate where the top-left corner of the text will draw. * \param x the x coordinate where the top-left corner of the text will draw.
@@ -2556,7 +2556,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderDebugText(SDL_Renderer *renderer, flo
* *
* \threadsafety This function should only be called on the main thread. * \threadsafety This function should only be called on the main thread.
* *
* \since This function is available since SDL 3.1.7. * \since This function is available since SDL 3.2.0.
* *
* \sa SDL_RenderDebugText * \sa SDL_RenderDebugText
* \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE