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audio: Load .WAV files with format->blockalign==0.
In theory this is illegal, but legit wavefiles in the field do it, and
it's easy to bump it to 1 for general purposes.
Formats with more specific alignment requirements already check for them
separately.
Fixes #7714.
(cherry picked from commit 2e646c7141)
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@@ -1711,7 +1711,7 @@ static int WaveCheckFormat(WaveFile *file, size_t datalength)
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/* All supported formats must have a proper block size. */
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if (format->blockalign == 0) {
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return SDL_SetError("Invalid block alignment");
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format->blockalign = 1; /* force it to 1 if it was unset. */
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}
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/* If the fact chunk is valid and the appropriate hint is set, the
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