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Don't fail to create a window if it's too large, just clamp it to the max instead
Some window is better than no window...
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@@ -1858,9 +1858,11 @@ static SDL_Window *SDL_CreateWindowInternal(const char *title, int x, int y, int
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}
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/* Some platforms blow up if the windows are too large. Raise it later? */
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if ((w > 16384) || (h > 16384)) {
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SDL_SetError("Window is too large.");
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return NULL;
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if (w > 16384) {
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w = 16384;
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}
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if (h > 16384) {
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h = 16384;
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}
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if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) ||
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